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Substance: Atlas.

This was the last task about texturing and reendering in Substance in my first year of the course.

The task was about texturing the components, as always.

The difference here, is the fact that we had to texture the body and the face, making it realistic. This was complex, due to the lot of thing we had to do to make it realistic. To do that, we had to use the next channels: Color, Height, Scattering and Roughness.

· Name of the Proyect: Atlas.

· Date:02/06/2023.

· Made in: Substance 3D Painter.

· Model by: Property of CEV.

· Name of the Proyect: Atlas.

· Date:02/06/2023.

· Made in: Substance 3D Painter.

· Model by: Property of CEV.

· Name of the Proyect: Atlas.

· Date:02/06/2023.

· Made in: Substance 3D Painter.

· Model by: Property of CEV.

· Name of the Proyect: Atlas.

· Date:02/06/2023.

· Made in: Substance 3D Painter.

· Model by: Property of CEV.

· Name of the Proyect: Atlas.

· Date:02/06/2023.

· Made in: Substance 3D Painter.

· Model by: Property of CEV.

· Name of the Proyect: Atlas.

· Date:02/06/2023.

· Made in: Substance 3D Painter.

· Model by: Property of CEV.

· Name of the Proyect: Atlas.

· Date:02/06/2023.

· Made in: Substance 3D Painter.

· Model by: Property of CEV.

· Name of the Proyect: Atlas.

· Date:02/06/2023.

· Made in: Substance 3D Painter.

· Model by: Property of CEV.

· Name of the Proyect: Atlas.

· Date:02/06/2023.

· Made in: Substance 3D Painter.

· Model by: Property of CEV.

· Name of the Proyect: Atlas.

· Date:02/06/2023.

· Made in: Substance 3D Painter.

· Model by: Property of CEV.

· Name of the Proyect: Atlas.

· Date:02/06/2023.

· Made in: Substance 3D Painter.

· Model by: Property of CEV.

· Name of the Proyect: Atlas.

· Date:02/06/2023.

· Made in: Substance 3D Painter.

· Model by: Property of CEV.